Tournament Rules

Shot Clock Rules

01

Shot Clock Rules — Applicable to Main Events

The number of Time Banks granted to each player depends on the level of tournament they start playing from.

The initial time to act is 20 seconds pre-flop and 30 seconds on all subsequent betting streets, before any Time Bank extensions.

Each Time Bank provides an additional 30 seconds, regardless of the betting street.

02

Time Bank Distribution by Entry Point

Entry PointTime Banks
10 minutes from the start of Level 112
Level 110
Level 29
Level 38
Level 47
Level 56
Level 6 – end of late registration5

Players are entitled to keep any unused Time Banks and transfer them over when re-entering the tournament, even if the remaining number exceeds the initial Time Bank allocation for their new entry level.

Example: Player A registers to the tournament at the beginning of the Level 1, receiving the maximum — 12 Time Banks. Player A is eliminated during the Level 6 with 10 Time Banks remaining. Upon re-entering the tournament at Level 6, Player A returns to play with 10 Time Banks.

Players will not re-join the tournament with fewer Time Banks than the initial allocation designated for their re-entry level.

Example: Player B gets eliminated at the Level 6 with 2 Time Banks remaining. Player B re-enters the tournament during the Level 6 and receives the standard Time Bank allocation for the Level 6 — 5 Time Banks.

03

Time Bank Top Ups

Each player receives an additional 6 Time Banks at the beginning of Day 2 and 6 Time Banks at the Final Table.

04

Side Events

Each player is granted 6 Time Banks from the start of the tournament, an additional 6 Time Banks at the beginning of Day 2 and 6 Time Banks at the Final Table.

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